Learn-to-code software for in person and self guided learning

With Fiero’s help, libraries and schools around the world are giving kids a hope and a future through coding education.

Ways to use Fiero in your library or school

In-Person Learning

Use Fiero as your foundation for classroom instruction, or for after-school programs we call “Code Clubs.” No coding experience required!

Learn More >

Self-Guided Learning

Fiero Code is designed for self-guided learning. Provide access to your youth so they can learn from home, school, the library, or anywhere!

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Coding Competitions

Bring one of our pre-packaged quarterly live coding competitions to your community to let your youth learn and have fun in a “hackathon”-type of setting.

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Offering Courses In

The Fiero Learning Model is Fun & Effective

Story-Based Learning

Like a video game, every lesson and activity is tied to an overarching story that makes learning fun and “sticky.”

Project-Based Learning

Gain coding skills by building real websites, video games, apps, animations, and programs. 

Design-Thinking

Build projecs by using our 5-step design process. 

Gamified Learning

Learning should be fun. Using rewards, competion, and leaderboards, Fiero keeps users engaged and progressing through the learning journey.

“Fiero is so easy to work with. This has been a great experience, all around.”

Rebecca Meehan, Assistant Director
Woburn Public Library, Woburn, MA

Resources

The Resource Library >

Access free resources to help start and run coding programs at your school or library.

The Fiero Blog >

The Code Club Course >